Computer Input Devices | Examples of Input Peripherals
Input peripherals are essential for any computer system. These devices allow the user to input information and issue commands to the computer. In this article, we will conduct an in-depth analysis of these components, categorizing them into various categories for better understanding.
Input peripherals are an essential part of our daily interaction with computers. Throughout this text, I will take you on a detailed journey through these devices that transform our physical actions into digital data.
What are input peripherals?
These input peripherals are the parts of the system that are responsible for supplying data to the computer. Without them, the computer would not fulfill any type of functionality.
A computer requires input peripherals to function. Without the help of input devices, its operation would not be possible. Examples of these devices are the keyboard, mouse, and pointers. All these devices provide data to the computer.
Input peripherals are devices that allow users to interact with their computers. A keyboard, for example, allows you to input information. Input devices can also produce output. A mouse and a pointer are common examples of input peripherals. Input and output devices are also referred to as auxiliary components. Those that are external to a computer are usually called "peripheral" and can be disconnected.
Other types of input peripherals include webcams. These devices allow people to observe and communicate with each other. A webcam is a very popular example and is built into most tablets and laptops. Other input devices include scanners and printers. Scanners are used to scan documents and save paper copies. The monitor, on the other hand, serves as an output device and displays temporary output. These outputs are known as "soft copies" because they are not actually readable by the computer.
Input peripherals are devices that allow you to input information into your computer. Output peripherals are the ones that deliver processed information to a third party or a human operator.
Text and Data Peripherals
Keyboard
Undoubtedly, the keyboard is the most commonly used input peripheral. It allows the user to enter information in the form of text. Keyboards can be physical, like those found on desktop and laptop computers, or virtual, like the ones that appear on the touchscreens of tablets and smartphones.
Operation: Each key on a keyboard corresponds to a specific character, symbol, or function. When a key is pressed, a signal is sent to the computer, which interprets and displays it on the screen.
Example: Mechanical keyboard, membrane keyboard, virtual keyboard.
Mouse
The mouse is another essential input peripheral that allows users to interact with the graphical systems of their computers.
Operation: Modern mice operate by detecting physical movement and translating that movement into digital signals that the computer can interpret. These signals are used to move a cursor on the screen, enabling the user to select, open, move, and manipulate files and programs.
Example: Optical mouse, laser mouse, wireless mouse.
Curiosities
- Keyboard: "QWERTY" is not the only keyboard layout that exists. Some countries, like France, use "AZERTY." Another popular design is "Dvorak," created to increase typing efficiency.
- Mouse: The first computer mouse was invented in 1964 by Douglas Engelbart. It looked nothing like today's mice; it was made of wood and had only one button.
Image and Video Peripherals
Scanner
A scanner is an input peripheral that digitizes physical images or documents and converts them into digital files.
Operation: Scanners operate by using light to detect differences in color and intensity of the scanned objects. They then translate these differences into digital data that the computer can interpret and display.
Example: Flatbed scanner, handheld scanner, film scanner.
Webcam
Webcams allow users to capture and transmit real-time images and video.
Operation: A webcam captures light reflected by objects and converts it into a stream of digital data. This data can be transmitted over the Internet or stored on the computer for later use.
Example: Built-in webcams, external webcams.
Curiosities
- Scanner: The first commercial handheld scanner was introduced by Logitech in 1989. It was a rather bulky and slow device compared to current models.
- Webcam: The first webcam was used at the University of Cambridge in 1993 to monitor a coffee pot and avoid unnecessary trips to the coffee room when the pot was empty.
Sound Peripherals
Microphone
Microphones are essential for online communication, sound recording, and voice commands.
Operation: A microphone converts sound waves into electrical signals. These signals are digitized and sent to the computer, where they are interpreted and processed.
Example: Condenser microphone, dynamic microphone, ribbon microphone.
Sound Card
Sound cards are also input peripherals as they can receive sound from various sources like microphones or musical instruments.
Operation: Sound cards capture analog sound, convert it into digital form, and process it for use by the computer.
Example: Integrated sound cards, external sound cards.
Curiosities
- Microphone: The term "microphone" comes from the Greek terms "mikros," meaning small, and "fono," meaning sound.
- Sound Card: Before the advent of sound cards, computers could only produce simple sounds through small internal buzzers.
Motion and Positioning Peripherals
Joystick
A joystick is an input peripheral primarily used for gaming. It provides the user with more intuitive and detailed control of movement.
Operation: A joystick moves in various directions to transmit commands to the computer. Sensors inside the joystick detect these movements and send corresponding signals to the computer.
Example: Analog joystick, digital joystick.
Motion Sensor
Motion sensors, such as those used in modern gaming consoles, allow users to interact with computing systems through gestures and physical movements.
Operation: These devices detect changes in position or orientation and translate these movements into digital signals that the computer can process.
Example: Nintendo Wii Remote, PlayStation Move.
Curiosities
- Joystick: The first joystick was created by the Royal Air Force during World War II to control airplanes.
- Motion Sensor: The first commercially successful motion sensor was Nintendo's Wii Remote, released in 2006.
Biometric Peripherals
The most popular biometric image devices are equipped with programmable processors to handle biometric processing and image storage. These processors enable small and portable design while maintaining high performance and low system cost. They are also easy to implement and require little maintenance. It is widely used to recognize fingerprints and identify individuals.
- Enhanced Sign-In Security (ESS) is an additional security measure for biometric devices. The host must validate the integrity of biometric authentication devices using a software-defined algorithm. A hardware-based approach reduces the attack surface while allowing the use of specific cameras. As such, biometric image and video input peripherals are easy to install and configure. However, they require extensive training and configuration.
- Biometric image input peripherals have become a common component of modern computers. Some computers have fingerprint sensors to control gaming functions. Other computers use a microphone as a form of biometric identification. Some of the latest systems even include a fingerprint sensor that memorizes the user's fingerprint and compares it to a database. This technology also has applications in gaming. In addition to fingerprint-based systems, they use gesture analysis software to analyze the user's hand movements and trigger a function.
- In the biometric authentication process, digital signal processors are used to process biometric images and videos. They can recognize the user's face. There are various biometric devices for different applications. Some examples are fingerprint readers, facial recognition sensors, and microphones. In a fingerprint reader, the user's finger is the only element that can be recognized. A system uses a camera and microphone to capture facial and video data.
- One of the most common biometric devices is a camera. It uses a camera to recognize a user. The camera can be attached to a laptop or connected to another device. Biometric scanners can be connected or integrated into a smartphone. Video and audio components are vital for the operation of this technology. Additionally, cameras are indispensable for various biometric applications. With a connected or embedded camera, it is possible to verify a person's identity.
Below is a summary table to facilitate the comparison of different input peripherals:
Peripheral | Operation | Example of Use |
---|---|---|
Keyboard | Enters text and commands | Writing a document |
Mouse | Manipulates objects on the screen | Browsing the internet |
Scanner | Digitizes images | Scanning a physical document |
Webcam | Captures and transmits images and video | Conducting a video call |
Microphone | Converts sound waves into electrical signals | Recording a voice note |
Sound Card | Receives and processes sound | Recording music from an instrument |
Joystick | Controls movement in video games | Playing a flight simulation game |
Motion Sensor | Detects changes in position or orientation | Playing a video game with physical movements |
Input peripherals have evolved and diversified greatly over the years, from the simple keyboard and mouse to sophisticated motion sensors. With each innovation, these devices have expanded our ways of interacting with computers, making them increasingly intuitive and accessible.
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We hope this guide has provided you with a clearer understanding of the variety and importance of these input peripherals. Thank you for reading!
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